ottterly adorable
A downloadable asset pack
This is an otterly adorable rig made in blender using only features, that can be ported to a game engine without much effort. So no bendy bones or even shape keys.
Check out the Project on Gitlab!
It uses a pretty potent control rig and a somewhat heavy, but still managable deform rig for animations. It also uses nothing but gradient textures and very simple shaders for surfacing.
With a bit of tinkering, you will likely be able to port this model to a game engine and even imitate the toon shading you can see in the blender viewport. I have not really done this myself yet, because it was just not within the scope of the project.
I might update it somewhen and you are encouraged to contribute via gitlab!
Feel free to use it for learning, texturing (altough you need to do a more conventional UV-map yourself) animation practice and feel free to ask, if you hit a roadblock.
The Project uses a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License.
(this section will apply once I have itch io payments configured ...)
You may give me a tip, if you want to by choosing to donate. This will not grant you a lisence for commercial use or a warranty, since you are not purchasing a product.
For commercial lisences, please contact me.
Download
Install instructions
Download it and open the project with blender. Get the latest blender version on the official site.
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